Design Making Abstract Ideas Visible From Concept to Product
TOUCH THE UNREACHABLE
Thesis work - Media lab Helsinki
The Touch the Unreachable concept is an application designed for the museum environment and aims to promote knowledge of Finnish cultural heritage. The experience helps the visitor to understand how Finnish figurative communication identity was build at the end of the 19th century and how the same illustration traditions are still in use during our time.
Through doing and experimenting the visitor builds up her own understanding of how the Finnish image identity was built at the end of 19th century. The journey follows historical facts and chronology during 1899-1900 in Finland and Paris. Wemmeri and Ludzia (the tutor and antagonist characters) follow the visitor’s movements throughout the journey and actively participate in his/her actions.
Advisors: Mika 'Lumi' Tuomola, director, Crucible Studio, Aalto University School of Art and Design Department of Media"
2010 Gold, 2010 MUSE Award, Los Angeles USA
American Alliance of Museums
Herminia Wei-Hsin Din PhD, Univeristy of Alaska, United States
William B. Crow, Head of School and Teacher Programs, Associate Museum Educator, The Metropolitan Museum of Art
Charles Chen, National Museum of Natural History, Smithsonian Institution
Judges statement:" It is a very attractive project that contains a wonderland-like environment and an interesting story that allows users to make their own decisions. With devices like this, museums would have no problem bringing their visitors a remarkable experience, and leaving a long term influence in their minds. A true inspiration."Link
2010 :output competition - one of the winner, Amsterdam Neaderlands Link